![]() Why not all of them? That, in itself, would add considerably to the "hell yeah" factor. To unlock Space Godzilla, King Gidorah and Jet Jagaur beat the game two times with Megalon and 90's or 2000 Godzilla. You can pick up certain small buildings, which is nice, but only the ones that glow red. Godzilla: Save the Earth Cheats - PlayStation 2. Still, as much as I like seeing the Space Needle in Seattle, I so wanna pick it up and throw it at someone. It's also a good thing that you can totally demolish cities like Osaka, New York City, Boston, and San Francisco - though most environments do come straight outta Destroy All Monsters Melee. The character models all look great, too, and sometimes you really feel like you're playing as a guy in a rubber suit. Just the fact that you are Godzilla adds a lot of appeal if you're ever in the mood for a brief, totally mindless, arcade-style experience. But that's not to say Save the Earth is a total waste of time. Whether you're Godzilla 2000, Mothra, Mechagodzilla 2, Rodan, or any of the other 16 monsters available, a fast-paced tumble just isn't going to happen. While it stands to reason that slow action is to be expected from 50-foot-tall lizards, dragons, mechas, moths, and moth larvae, there's no denying that the game's less-than-frenetic action diminishes a lot of its potential fun factor. But not even Perry Mason himself would be able to defend Save the Earth's most unforgivable fault, its overall slow pace. Yes, it's been that long since the Japanese started crying, "Oh no! There goes Tokyo! Go, go, Godzilla!" Two years later, of course, Raymond Burr (as wild and crazy journalist Steve Martin) introduced American audiences to the character. Sure, this is the PS2 version, but isn't something more than a rehash in order after two years? Especially when you're supposedly commemorating the 50th anniversary of the greatest oversized movie monster of all time? ![]() ![]() But outside of the online play, the additions of a few new monsters and environments, plus a gameplay tweak here and there, Save the Earth has little of note to offer that GameCube and Xbox owners didn't already see two years ago in Godzilla: Destroy All Monsters Melee. ![]() Just imagine the possibilities with this franchise, after seeing how Sony's War of the Monsters has proven just how great this type of game can be. Outside of diehard Godzilla fans, no one really needs to bother with Save the Earth in the first place. I can practically hear the GameSpy servers weeping with feelings of rejection. Nary a sole, however, has chosen to take advantage of this online game. Two days after the release of Godzilla: Save the Earth for PS2, from 4:00 PST to 8:00 PST, that's how long I've waited online for someone - anyone - to wage battle with me in a war of the monsters we've possibly heard of. ![]()
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